– The Player Rating would sometimes take too long to update after a player scored a goal. – In rare instances, when celebrating a goal with a cameraperson, an incorrect scene could be briefly seen. – Sometimes, player gesture animations would occur in inappropriate situations when a defender was defending in their own box against an attack. – Added a new clapping gesture animation in which AI teammates applaud a successful block during a potentially threatening attack, specifically when the ball goes out of play as a result of the block. – Increased the distance that a ball can travel after making contact with the foot or leg of the defender during a blocking animation. – Increased the distance that a ball can travel after being deflected by the goalkeeper’s hands. – Decreased player transition speed into a stepover after the Skill Move was successfully requested. – This change applies only in situations where the ball carrier is passing the ball. – Improved interception logic in situations where the defending player is directly in the ball’s path. – This change applies only in situations where the ball carrier takes a shot. – Reduced the distance that AI teammates can reach when attempting to block the ball. – Increased the impact of the Constant Pressure, Pressure On Heavy Touch, and Pressure On Possession Loss Tactics on in-game Stamina. – Increased the impact of the Overload Ball Side D-Pad Tactic on in-game Stamina. – Decreased the amount of time the Team Press D-Pad Tactic can be active for, before requiring cooldown, from 30 seconds to 20 seconds.